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Singleplayer and co-op shooters 



Doom (2016)
Released:
 2016 | Developer: id | Humble StoreSteam | Our review
The original Doom—back in 1993—is the most influential shooter of all time. With a pedigree like that, 2016's Doom reboot could have coasted by on the family name, had some fun, and called it a day. Instead, Doom surprised us all by being a spectacular shooter in its own right. More than that, Doom abandoned a lot of the storytelling conventions and cutscenes we've come to associate with modern games: about 30 seconds into the first level, the main character physically throws the plot across the room and shoots a demon in the face. Doom has a singular purpose, and if you're not a gun or a demon's face, it doesn't care to know you.
The remarkable thing about Doom is how eagerly it embraces ridiculous ideas as long as they're fun. Punch a demon until extra ammo pours out? Yes. Infinite stream of high-explosive rockets? Absolutely. The entire game is a crescendo, a heavy metal guitar solo that just gets louder and louder. Speaking of heavy metal, that soundtrack? Phwoar. What a game.


Warhammer: Vermintide 2
Released:
 2018 | Developer: Fatshark | Humble StoreSteam | Our review
Vermintide 2 takes place in Warhammer's filthy fantasy setting, a grim medieval alternative to Warhammer 40k's grim sci-fi universe. Warhammer Fantasy is particularly defined by its apocalypse, its ragnarök: the Vermintide, where a wave of ratmen and evil vikings will end all of civilization. Now the end times have come, and its up to four heroes to save the world by punching each and every rat in the face individually.
Like Vermintide 1, Vermintide 2 takes on the format of Valve's classic co-op shooter, Left 4 Dead. Each hero is generally capable but vulnerable on their own. Among the swarms of rats are elite enemies that specialize in ambushing individual players, leaving them helpless until a comrade rescues them. The mutual need for protection makes Vermintide unusually dependent on good teamwork, and sharp spatial awareness and generous instincts are better for survival than perfect aim.
There are five heroes to play, and each has three subclasses and a long list of possible weapons and specialty skills. Every successful mission rewards players with random weapons and loot, and a surprisingly deep crafting system helps players customize their heroes. Random matchmaking to find groups is fine, but Vermintide 2 is a real joy when played with friends, like a corporate team-building exercise with swords and axes.

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